AI Insights · Timothy · April 2025
Top 5 Trivia Games on iOS in Central America: Q1 2025
Explore the performance of the top five trivia games on iOS in Central America during Q1 2025, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2025, the top trivia games on iOS in Central America showcased varying trends in downloads, revenue, and active users. This report, based on data from Sensor Tower, provides insights into the performance of these popular apps.
Clever - Brain Training Games from DPM APPS LP experienced a consistent increase in weekly revenue, peaking at approximately $9.5K by the end of March. Weekly downloads varied, with a notable rise to 19.3K in mid-January, though they settled around 9.2K by quarter's end. Active users climbed steadily, reaching 21.7K in late January before slightly declining to 19K by March.
Kahoot! Play & Create Quizzes showed robust growth in active users, peaking at 71.7K in early March. Weekly downloads reached their highest at 11.4K in early March, and revenue saw a gradual increase, culminating at $4.3K by the end of the quarter.
Akinator from Elokence maintained a relatively stable download rate, averaging around 8.7K weekly. Active users fluctuated throughout the quarter, with a noticeable dip to 36.6K by the end of March. Revenue remained minimal, peaking at just $23 in mid-January.
Trivia Crack: Brain Quiz Games by Etermax experienced steady weekly downloads, with numbers hovering around 8.2K. Active users saw a decline from 30.9K in early January to 24.3K by the end of the quarter. Revenue remained relatively low, peaking at $684 in mid-January.
Trivia Crack 2, also from Etermax, had a consistent download rate, averaging 3.5K weekly. Active users experienced a gradual decline from 9.6K in early January to 5.6K by March. Revenue showed a downward trend, concluding at $90 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower's platform.